AI Insights · Timothy · July 2025
Top 5 Anime Games Performance in Finland Q2 2025
Explore the performance trends of the top 5 anime games on a unified platform in Finland during Q2 2025, with insights from Sensor Tower.
In the second quarter of 2025, the performance of the top anime games in Finland displayed varied trends across revenue, downloads, and active users.
DRAGON BALL LEGENDS saw a notable rise in weekly revenue, peaking at approximately $3K in late May and maintaining over $2K in the final weeks of June. Downloads fluctuated, reaching a high of 78 in late June, while active users remained steady, hovering around 1K throughout the quarter.
DRAGON BALL Z DOKKAN BATTLE experienced a significant revenue spike in the first and last weeks of April, with figures surpassing $2K. However, weekly downloads remained relatively low, peaking at 51 at the end of March, and active users showed minor fluctuations, staying near 1.2K.
The Seven Deadly Sins exhibited a consistent increase in revenue, culminating at $2.2K in the last week of June. Downloads and active users were modest, with the latter slightly dropping from 301 to 293 over the quarter.
SD Gundam G Generation ETERNAL had a mixed performance, with revenue peaking at $1.2K in late May. Downloads started strong in mid-April but dwindled to zero by the end of June. Active users decreased from 90 to 57 during the same period.
ONE PIECE TREASURE CRUISE-RPG achieved a revenue peak of $1.3K in early June, and downloads were steady, reaching a maximum of 41 in mid-June. Active users remained stable, with minor ups and downs around the 230 mark.
These insights from Sensor Tower highlight the dynamic nature of the anime gaming market in Finland, reflecting varying levels of engagement and monetization across the top titles.